Category Archives: Animation

The Wilsons Summer

So Summer’s nearly over but the Wilsons family are still getting those last rays of sunshine out before they disappear, sponsoring UTV Life on Friday evenings.


Speed sculpt – Shark | I Luv Pixels

Some more sculpting practice in Blender 2.78. I started this for the Sculpt January challenge, but unfortunately this is the only one I managed to get so far.  I’ll hopefully get a few more d…

Source: Speed sculpt – Shark | I Luv Pixels

TWO Graphics Showreel 2017

We’ve just completed our latest showreel, showing work from our last year, which includes clips from the latest Wilson’s Country commercials for Evolution Marketing, titles and graphics from Beauty Queen & Single for Stellify Media, some VR renderings of ExxonMobil for Retinize. If you have any projects you think we can help out with please don’t hesitate to get in touch. Enjoy!

The Wilsons 30s TV spot

Here’s a gallery of all the Wilson’s Country commercials to date. We’ve just finished work on a couple more Christmas versions which will be used as sponsorship for the UTV Life show on Friday evenings.

Source: Our Work – TWO GRAPHICS


Try this out yourself, Skynet eat your heart out!

Can a neural network learn to recognize doodles? See how well it does with your drawings and help teach it, just by playing.

Source: Quick, Draw!

The Wilsons UTV Life sponsorship

The new series of  UTV Life starts tonight at 10.45. Keep an eye out for the new Wilsons commercials bumpering the ads. #wilsonscountry

IRON MAN 3 animatic – Mansion Attack

That’s one seriously detailed animatic!

The Making of Marcelo Shcultz’s Harley Davidson Logo

Marcelo Schultz’s rendering of the Harley Davidson logo in Photoshop. He makes it look so easy!

Check out his other Photoshop timelapse videos here.

#Einstein100 – General Relativity on Vimeo

Great little short by Eoin Duffy’s, celebrating the centennial of Einstein’s theory of General Relativity.

How Pixar created Hank the Octopus

Hank the Octopus was too complicated a rig to complete for Finding Nemo with the technology back in 2003. Thirteen years later, the armatures and control needed for his complex movement are ready for an outing, albeit still with some serious amount of hours put in.