So even though I’ve been laid up with a cold the past couple of days, (good start to the year!) it’s #sculptjanuary19 , Do a digital or traditional sculpt every day in January based on the prompt calendar over at WeeklyCGChallenge.com.Although I probably won’t have time me to do every day, I’m going to try and get at least 3 per week done.
So here’s Day 1 – Deep Sea.
Software: Blender 2.79 & Photoshop
So here’s the MourneQuest Kickstarter Campaign page, if you want to get over there quick and get your pledge in before they run out! Created and designed by Backspindle Games and based on Garry McElherron’s MourneQuest books, all the other info is on the Campaign page, and on Backspindle’s Facebook page. I worked on the artwork for the board, coloured up John Farrelly’s character designs and sculpted the collectible miniatures from his designs. It’s the first time I’ve sculpted minis for a game, so it was quite exciting being able to actually see them ‘in the flesh’ I’ve also painted a whole set of them, all 14. I will share them on here eventually, but the only place to keep up to date with it all is over the on the Campaign page for now.
So Summer’s nearly over but the Wilsons family are still getting those last rays of sunshine out before they disappear, sponsoring UTV Life on Friday evenings.
So I finally got around to painting up my Shapeways printed model of Clubber King. I hadn’t painted a miniature in about 15 years, so I’m a bit out of practice, but I’m relatively pleased with how he turned out. Painting him also helped me point out a few sculpting issues, like how deep seams and cuts should be, and scale of details. So I’ve been keeping that in mind for some other sculpts I’ve been doing which hopefully I’ll be a be able to show soon.
Some more sculpting practice in Blender 2.78. I started this for the Sculpt January challenge, but unfortunately this is the only one I managed to get so far. I’ll hopefully get a few more d…
We’ve just completed our latest showreel, showing work from our last year, which includes clips from the latest Wilson’s Country commercials for Evolution Marketing, titles and graphics from Beauty Queen & Single for Stellify Media, some VR renderings of ExxonMobil for Retinize. If you have any projects you think we can help out with please don’t hesitate to get in touch. Enjoy!
Some more sculpting practice in Blender 2.78. I started this for the Sculpt January challenge, but unfortunately this is the only one I managed to get so far. I’ll hopefully get a few more done throughout the next few weeks.