Turtle-y Blender!

Turtle BI1

I know, I know, bad pun, but what else was I going to call this post!?

Here’s a guy I’ve been working on the past week, for a bit of modelling practice, but also more importantly for texturing practice. I haven’t really done much in the way of painted textures in Blender, so I thought I’d work on this and see where I got to. The AMD Radeon 6750 in my IMac seems to handle the viewport GLSL display pretty well. So here he is. He has a basic rig for posing, but I’m going to work up a proper animation rig over the next couple of weeks and see how he turns out. Might be a bit tricky with the shell, but we’ll see. He doesn’t have a name yet, so suggestions on a postcard, please!

4 thoughts on “Turtle-y Blender!

    1. AlanHenryPerry Post author

      Cheers Alfie, really appreciate your comment. Just in the process of trying to rig him at the minute. He proving tricky with the shell and the flat fins. I’ll hopefully get him finished soon.

      Reply

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